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New3dge Concept Art for Games

Two artworks I made to show a workflow I follow as Concept Artist in the video game industry. The idea was to give to the students a solid theorical game design background, and help them put those notions into an artwork. Both images follow a level design pre concived, with specific constrains (specific obstacle, specific game type, specific camera etc...). As a matter of eficiency, I showed some photobashing techniques, overpainting and image callibration.